Kansas State team stats
2010 season totals across 13 games, beside what opponents did.
General
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:02:37 | 18:40 | 3:49:32 | 17:39 |
| Offensive plays | 847 | 65.2 | 907 | 69.8 |
| Total yards | 4,924 | 378.8 | 5,794 | 445.7 |
| Penalties–yards | 62–469 | — | 81–711 | — |
| First downs | 250 | 19.2 | 282 | 21.7 |
| Third down | 82–17646.6% | — | 83–18544.9% | — |
| Fourth down | 13–2065.0% | — | 10–1855.6% | — |
Passing
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 189–29364.5% | — | 221–40055.3% | — |
| Passing yards | 2,519 | 193.8 | 2,910 | 223.8 |
| Yards per attempt | 8.6 | — | 7.3 | — |
| Passing TDs | 16 | — | 23 | — |
| Interceptions thrown | 13 | — | 8 | — |
Rushing
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 554 | 42.6 | 507 | 39.0 |
| Rushing yards | 2,593 | 199.5 | 3,008 | 231.4 |
| Yards per carry | 4.7 | — | 5.9 | — |
| Rushing TDs | 40 | — | 21 | — |
Turnovers
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 18 | 1.4 | 22 | 1.7 |
| Fumbles lost | 10 | — | 9 | — |
| Interceptions thrown | 13 | — | 8 | — |
Defense and takeaways
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 8 | — | 13 | — |
| Interception yards | 125 | — | 119 | — |
| Interception TDs | 0 | — | 2 | — |
| Fumbles recovered | 9 | — | 10 | — |
Returns
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 57 | — | 57 | — |
| Kick return yards | 1,421 | — | 1,198 | — |
| Yards per kick return | 24.9 | — | 21.0 | — |
| Kick return TDs | 2 | — | 1 | — |
| Punt returns | 43 | — | 41 | — |
| Punt return yards | 189 | — | 67 | — |
| Yards per punt return | 4.4 | — | 1.6 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.