Kansas State team stats
2013 season totals across 13 games, beside what opponents did.
General
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 7:02:52 | 32:32 | 6:07:21 | 28:15 |
| Offensive plays | 828 | 63.7 | 919 | 70.7 |
| Total yards | 5,235 | 402.7 | 4,665 | 358.8 |
| Penalties–yards | 66–585 | — | 66–490 | — |
| First downs | 260 | 20.0 | 249 | 19.2 |
| Third down | 79–16248.8% | — | 81–19840.9% | — |
| Fourth down | 4–757.1% | — | 11–2347.8% | — |
Passing
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 197–31462.7% | — | 277–45860.5% | — |
| Passing yards | 2,921 | 224.7 | 2,857 | 219.8 |
| Yards per attempt | 9.3 | — | 6.2 | — |
| Passing TDs | 22 | — | 13 | — |
| Interceptions thrown | 17 | — | 13 | — |
Rushing
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 514 | 39.5 | 461 | 35.5 |
| Rushing yards | 2,314 | 178.0 | 1,808 | 139.1 |
| Yards per carry | 4.5 | — | 3.9 | — |
| Rushing TDs | 29 | — | 20 | — |
Turnovers
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 25 | 1.9 | 25 | 1.9 |
| Fumbles lost | 12 | — | 8 | — |
| Interceptions thrown | 17 | — | 13 | — |
Defense and takeaways
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 13 | — | 17 | — |
| Interception yards | 401 | — | 220 | — |
| Interception TDs | 3 | — | 1 | — |
| Fumbles recovered | 8 | — | 12 | — |
Returns
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 37 | — | 55 | — |
| Kick return yards | 866 | — | 1,107 | — |
| Yards per kick return | 23.4 | — | 20.1 | — |
| Kick return TDs | 1 | — | 1 | — |
| Punt returns | 16 | — | 10 | — |
| Punt return yards | 200 | — | 128 | — |
| Yards per punt return | 12.5 | — | 12.8 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.