Kent State team stats
2006 season totals across 12 games, beside what opponents did.
General
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:33:13 | 17:46 | 3:39:31 | 18:18 |
| Offensive plays | 753 | 62.8 | 780 | 65.0 |
| Total yards | 3,859 | 321.6 | 3,575 | 297.9 |
| Penalties–yards | 82–674 | — | 78–618 | — |
| First downs | 192 | 16.0 | 194 | 16.2 |
| Third down | 49–15132.5% | — | 57–17033.5% | — |
| Fourth down | 9–2240.9% | — | 12–2548.0% | — |
Passing
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 143–26753.6% | — | 171–32652.5% | — |
| Passing yards | 2,173 | 181.1 | 2,089 | 174.1 |
| Yards per attempt | 8.1 | — | 6.4 | — |
| Passing TDs | 10 | — | 8 | — |
| Interceptions thrown | 16 | — | 12 | — |
Rushing
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 486 | 40.5 | 454 | 37.8 |
| Rushing yards | 1,901 | 158.4 | 1,668 | 139.0 |
| Yards per carry | 3.9 | — | 3.7 | — |
| Rushing TDs | 17 | — | 19 | — |
Turnovers
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 27 | 2.3 | 31 | 2.6 |
| Fumbles lost | 15 | — | 15 | — |
| Interceptions thrown | 16 | — | 12 | — |
Defense and takeaways
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 12 | — | 16 | — |
| Interception yards | 174 | — | 161 | — |
| Interception TDs | 2 | — | 0 | — |
| Fumbles recovered | 15 | — | 15 | — |
Returns
| Kent State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Punt returns | 26 | — | 33 | — |
| Punt return yards | 142 | — | 141 | — |
| Yards per punt return | 5.5 | — | 4.3 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.