Louisville game log
2003: every game, then every offensive snap for both sides.
Game log
Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.
Success by play
Each square is one snap, in order. Top row: Louisville on offense. Bottom row: the opponent on offense, which is Louisville's defense in the mirror.
Down
Play
Min to go
Player
Season, current filters:Louisville offense 46% (155 of 337)Opponent offense / Louisville defense 47% (167 of 357)
SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
Success rate by player
PlayerSuccess · snaps
No player qualifies under these filters.
at Kentucky
40–24 W · 66 plays to 65Louisville offense 50% (33/66)Kentucky offense 38% (25/65)
Louisville offense
50%
33 of 66 plays
Play #
Kentucky offenseLouisville defense
38%
25 of 65 plays
at Syracuse
30–20 W · 64 plays to 70Louisville offense 41% (26/64)Syracuse offense 49% (34/70)
Louisville offense
41%
26 of 64 plays
Play #
Syracuse offenseLouisville defense
49%
34 of 70 plays
vs Temple
21–12 W · 64 plays to 83Louisville offense 45% (29/64)Temple offense 37% (31/83)
Louisville offense
45%
29 of 64 plays
Play #
Temple offenseLouisville defense
37%
31 of 83 plays
at #25 TCU
28–31 L · 82 plays to 74Louisville offense 49% (40/82)TCU offense 51% (38/74)
Louisville offense
49%
40 of 82 plays
Play #
TCU offenseLouisville defense
51%
38 of 74 plays
vs #10 Miami (OH)
28–49 L · 61 plays to 65Louisville offense 44% (27/61)Miami (OH) offense 60% (39/65)
Louisville offense
44%
27 of 61 plays
Play #
Miami (OH) offenseLouisville defense
60%
39 of 65 plays