Louisville team stats
2004 season totals across 12 games, beside what opponents did.
General
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:47:18 | 18:57 | 3:31:29 | 17:37 |
| Offensive plays | 893 | 74.4 | 804 | 67.0 |
| Total yards | 6,468 | 539.0 | 3,671 | 305.9 |
| Penalties–yards | 0–0 | — | 0–0 | — |
| First downs | 323 | 26.9 | 202 | 16.8 |
| Third down | 77–15848.7% | — | 53–17630.1% | — |
| Fourth down | 13–2454.2% | — | 11–2544.0% | — |
Passing
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 256–35971.3% | — | 195–38550.6% | — |
| Passing yards | 3,562 | 296.8 | 2,577 | 214.8 |
| Yards per attempt | 9.9 | — | 6.7 | — |
| Passing TDs | 27 | — | 18 | — |
| Interceptions thrown | 17 | — | 5 | — |
Rushing
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 534 | 44.5 | 419 | 34.9 |
| Rushing yards | 3,005 | 250.4 | 1,308 | 109.0 |
| Yards per carry | 5.6 | — | 3.1 | — |
| Rushing TDs | 47 | — | 10 | — |
Turnovers
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 16 | 1.3 | 28 | 2.3 |
| Fumbles lost | 11 | — | 11 | — |
| Interceptions thrown | 17 | — | 5 | — |
Defense and takeaways
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 5 | — | 17 | — |
| Interception yards | 116 | — | 132 | — |
| Interception TDs | 1 | — | 1 | — |
| Fumbles recovered | 11 | — | 11 | — |
Returns
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Punt returns | 58 | — | 20 | — |
| Punt return yards | 456 | — | 235 | — |
| Yards per punt return | 7.9 | — | 11.8 | — |
| Punt return TDs | 2 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.