Louisville team stats
2006 season totals across 13 games, beside what opponents did.
General
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:07:00 | 19:00 | 3:50:23 | 17:43 |
| Offensive plays | 867 | 66.7 | 817 | 62.8 |
| Total yards | 6,179 | 475.3 | 4,166 | 320.5 |
| Penalties–yards | 64–572 | — | 73–620 | — |
| First downs | 296 | 22.8 | 204 | 15.7 |
| Third down | 74–16146.0% | — | 55–18030.6% | — |
| Fourth down | 8–1266.7% | — | 7–2231.8% | — |
Passing
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 245–38463.8% | — | 208–41450.2% | — |
| Passing yards | 3,899 | 299.9 | 3,083 | 237.2 |
| Yards per attempt | 10.2 | — | 7.4 | — |
| Passing TDs | 22 | — | 12 | — |
| Interceptions thrown | 12 | — | 7 | — |
Rushing
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 483 | 37.2 | 403 | 31.0 |
| Rushing yards | 2,409 | 185.3 | 1,362 | 104.8 |
| Yards per carry | 5.0 | — | 3.4 | — |
| Rushing TDs | 35 | — | 12 | — |
Turnovers
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 24 | 1.8 | 27 | 2.1 |
| Fumbles lost | 17 | — | 15 | — |
| Interceptions thrown | 12 | — | 7 | — |
Defense and takeaways
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 7 | — | 12 | — |
| Interception yards | 186 | — | 146 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 15 | — | 17 | — |
Returns
| Louisville | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Punt returns | 53 | — | 29 | — |
| Punt return yards | 265 | — | 135 | — |
| Yards per punt return | 5.0 | — | 4.7 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.