Memphis team stats
2013 season totals across 12 games, beside what opponents did.
General
| Memphis | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 5:59:02 | 29:55 | 5:59:22 | 29:57 |
| Offensive plays | 799 | 66.6 | 857 | 71.4 |
| Total yards | 3,738 | 311.5 | 4,448 | 370.7 |
| Penalties–yards | 92–862 | — | 72–645 | — |
| First downs | 212 | 17.7 | 250 | 20.8 |
| Third down | 53–17330.6% | — | 83–18943.9% | — |
| Fourth down | 13–2748.1% | — | 10–1952.6% | — |
Passing
| Memphis | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 206–36157.1% | — | 265–43660.8% | — |
| Passing yards | 2,078 | 173.2 | 3,052 | 254.3 |
| Yards per attempt | 5.8 | — | 7.0 | — |
| Passing TDs | 9 | — | 18 | — |
| Interceptions thrown | 11 | — | 11 | — |
Rushing
| Memphis | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 438 | 36.5 | 421 | 35.1 |
| Rushing yards | 1,660 | 138.3 | 1,396 | 116.3 |
| Yards per carry | 3.8 | — | 3.3 | — |
| Rushing TDs | 14 | — | 16 | — |
Turnovers
| Memphis | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 26 | 2.2 | 18 | 1.5 |
| Fumbles lost | 15 | — | 7 | — |
| Interceptions thrown | 11 | — | 11 | — |
Defense and takeaways
| Memphis | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 11 | — | 11 | — |
| Interception yards | 269 | — | 129 | — |
| Interception TDs | 2 | — | 0 | — |
| Fumbles recovered | 7 | — | 15 | — |
Returns
| Memphis | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 46 | — | 28 | — |
| Kick return yards | 1,088 | — | 590 | — |
| Yards per kick return | 23.7 | — | 21.1 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 27 | — | 21 | — |
| Punt return yards | 204 | — | 136 | — |
| Yards per punt return | 7.6 | — | 6.5 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.