Memphis player stats

Every 2014 category, best line first.

Season
‹
›Current

Passing

3 players

PlayerC/ATTYDSAVGTDINTPCT
Paxton LynchQB259–41330317.322962.7%
Jason StewartQB3–44511.31075.0%
Keiwone MaloneWR0–100.0000.0%

Rushing

16 players

PlayerCARYDSAVGTDLONG
Brandon HayesRB1969494.8551
Jarvis CooperRB753785.0437
Sam Craft?893313.7319
Paxton LynchQB1133212.81329
Doroland DorceusRB462375.2440
Robert DavisRB10818.1139
Mose FrazierWR11686.2033
Keiwone MaloneWR46315.8038
Tearris WallaceRB14533.807
Jason StewartQB6233.8014
Adrian HendersonWR11111.0011
Drew BishopWR166.006
Greg McKillionWR144.004
Alan CrossTE111.011
Tevin JonesWR100.000
Roderick ProctorWR7-16-2.304

Receiving

18 players

PlayerRECYDSAVGTDLONG
Keiwone MaloneWR4555512.3442
Mose FrazierWR4750610.8342
Tevin JonesWR3344213.4333
Alan CrossTE2837313.3450
Roderick ProctorWR272599.6127
Phil MayhueWR1524216.1254
Adrian HendersonWR1622514.1143
Daniel MontielTE812415.5129
Brandon HayesRB161197.4318
Sam Craft?15835.5017
Joe CraigWR57414.8042
Robby YoungTE12929.0129
Daniel HurdWR12828.0028
Greg McKillionWR188.008
Robert DavisRB188.008
Jarvis CooperRB122.002
Tearris WallaceRB111.001
Doroland DorceusRB1-2-2.000

Interceptions

8 players

PlayerINTYDSAVGTD
Bobby McCainDB55911.81
Andrew GainesDB3103.30
Fritz EtienneDB3175.71
Bakari HollierDB100.00
DaShaughn TerryDB100.00
Derek HowardLB122.00
Dontrell NelsonDB15858.01
Reggis BallDB12424.00

Kicking

2 players

PlayerFGPCTLONGXPPTS
Jake ElliottPK21–3265.6%5457–57120
Spencer SmithP0–0—01–11

Punting

2 players

PlayerNOYDSAVGTBIN 20LONG
Spencer SmithP58232840.111958
Nick JacobsP1653833.601542

Kick returns

6 players

PlayerNOYDSAVGTDLONG
Joe CraigWR2144821.3049
Bobby McCainDB1332625.1059
Bakari HollierDB25025.0025
Sam Craft?12323.0023
Brandon HayesRB11010.0010
Cortez CrosbyDL199.009

Punt returns

5 players

PlayerNOYDSAVGTDLONG
Keiwone MaloneWR342617.7024
Joe CraigWR510521.0053
Roderick ProctorWR188.008
Mose FrazierWR122.002
B.J. RossDB1-5-5.00-5

⚠ INT under Passing is thrown. Under Interceptions it is taken away — two different events, one abbreviation, which is why they are separate blocks rather than neighbouring columns. SACKS and TFL can be halves, because a shared one is credited to both players.