Michigan State team stats
2010 season totals across 13 games, beside what opponents did.
General
| Michigan State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:23:07 | 20:14 | 3:51:17 | 17:47 |
| Offensive plays | 817 | 62.8 | 873 | 67.2 |
| Total yards | 5,051 | 388.5 | 4,599 | 353.8 |
| Penalties–yards | 87–754 | — | 76–638 | — |
| First downs | 252 | 19.4 | 248 | 19.1 |
| Third down | 63–16837.5% | — | 71–18039.4% | — |
| Fourth down | 12–1770.6% | — | 13–2161.9% | — |
Passing
| Michigan State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 244–37365.4% | — | 243–42257.6% | — |
| Passing yards | 3,289 | 253.0 | 2,988 | 229.8 |
| Yards per attempt | 8.8 | — | 7.1 | — |
| Passing TDs | 23 | — | 19 | — |
| Interceptions thrown | 16 | — | 10 | — |
Rushing
| Michigan State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 444 | 34.2 | 451 | 34.7 |
| Rushing yards | 1,978 | 152.2 | 1,738 | 133.7 |
| Yards per carry | 4.5 | — | 3.9 | — |
| Rushing TDs | 25 | — | 16 | — |
Turnovers
| Michigan State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 19 | 1.5 | 24 | 1.8 |
| Fumbles lost | 9 | — | 7 | — |
| Interceptions thrown | 16 | — | 10 | — |
Defense and takeaways
| Michigan State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 10 | — | 17 | — |
| Interception yards | 197 | — | 188 | — |
| Interception TDs | 0 | — | 2 | — |
| Fumbles recovered | 7 | — | 9 | — |
Returns
| Michigan State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 50 | — | 58 | — |
| Kick return yards | 979 | — | 1,220 | — |
| Yards per kick return | 19.6 | — | 21.0 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 38 | — | 41 | — |
| Punt return yards | 260 | — | 239 | — |
| Yards per punt return | 6.8 | — | 5.8 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.