Michigan team stats
2026 season totals across 4 games, beside what opponents did.
Season
General
| Michigan | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 1:59:16 | 29:49 | 2:00:44 | 30:11 |
| Offensive plays | 244 | 61.0 | 235 | 58.8 |
| Total yards | 1,399 | 349.8 | 945 | 236.3 |
| Penalties–yards | 32–289 | — | 23–175 | — |
| First downs | 74 | 18.5 | 58 | 14.5 |
| Third down | 21–4942.9% | — | 19–5733.3% | — |
| Fourth down | 4–580.0% | — | 1–425.0% | — |
Passing
| Michigan | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 59–9661.5% | — | 63–10460.6% | — |
| Passing yards | 803 | 200.8 | 598 | 149.5 |
| Yards per attempt | 8.4 | — | 5.8 | — |
| Passing TDs | 6 | — | 5 | — |
| Interceptions thrown | 2 | — | 2 | — |
Rushing
| Michigan | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 148 | 37.0 | 131 | 32.8 |
| Rushing yards | 596 | 149.0 | 347 | 86.8 |
| Yards per carry | 4.0 | — | 2.6 | — |
| Rushing TDs | 6 | — | 0 | — |
Turnovers
| Michigan | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 6 | 1.5 | 3 | 0.8 |
| Fumbles lost | 4 | — | 1 | — |
| Interceptions thrown | 2 | — | 2 | — |
Defense and takeaways
| Michigan | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 11.0 | — | 5.0 | — |
| Tackles for loss | 28.0 | — | 12.0 | — |
| Interceptions | 2 | — | 2 | — |
| Interception yards | 33 | — | 4 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 1 | — | 4 | — |
Returns
| Michigan | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 5 | — | 5 | — |
| Kick return yards | 118 | — | 188 | — |
| Yards per kick return | 23.6 | — | 37.6 | — |
| Kick return TDs | 0 | — | 1 | — |
| Punt returns | 5 | — | 5 | — |
| Punt return yards | 18 | — | 18 | — |
| Yards per punt return | 3.6 | — | 3.6 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.