Minnesota team stats
2004 season totals across 12 games, beside what opponents did.
General
| Minnesota | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:29:10 | 17:26 | 3:47:40 | 18:58 |
| Offensive plays | 841 | 70.1 | 875 | 72.9 |
| Total yards | 5,260 | 438.3 | 4,760 | 396.7 |
| Penalties–yards | 0–0 | — | 10–76 | — |
| First downs | 245 | 20.4 | 254 | 21.2 |
| Third down | 66–17537.7% | — | 75–17044.1% | — |
| Fourth down | 12–2450.0% | — | 4–1040.0% | — |
Passing
| Minnesota | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 128–26947.6% | — | 271–45160.1% | — |
| Passing yards | 2,238 | 186.5 | 3,313 | 276.1 |
| Yards per attempt | 8.3 | — | 7.3 | — |
| Passing TDs | 17 | — | 15 | — |
| Interceptions thrown | 11 | — | 8 | — |
Rushing
| Minnesota | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 572 | 47.7 | 424 | 35.3 |
| Rushing yards | 3,082 | 256.8 | 1,568 | 130.7 |
| Yards per carry | 5.4 | — | 3.7 | — |
| Rushing TDs | 29 | — | 11 | — |
Turnovers
| Minnesota | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 13 | 1.1 | 22 | 1.8 |
| Fumbles lost | 4 | — | 10 | — |
| Interceptions thrown | 11 | — | 8 | — |
Defense and takeaways
| Minnesota | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 9 | — | 12 | — |
| Interception yards | 72 | — | 55 | — |
| Interception TDs | 0 | — | 1 | — |
| Fumbles recovered | 10 | — | 4 | — |
Returns
| Minnesota | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Punt returns | 38 | — | 25 | — |
| Punt return yards | 142 | — | 142 | — |
| Yards per punt return | 3.7 | — | 5.7 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.