Mississippi State player stats

Every 2011 category, best line first.

Season
‹
›Current

Passing

5 players

PlayerC/ATTYDSAVGTDINTPCT
Chris RelfQB114–19012126.410960.0%
Tyler RussellQB69–12910348.08453.5%
Dylan FavreQB13–261194.61050.0%
Chad BumphisWR1–231.50050.0%
Baker SwedenburgP1–1-4-4.000100.0%

Rushing

16 players

PlayerCARYDSAVGTDLONG
Vick BallardRB19311896.21072
LaDarius PerkinsRB874224.9240
Chris RelfQB1233753.0227
Nick GriffinRB161086.8134
Jameon LewisWR11867.8123
Tyler RussellQB33451.4126
Robert ElliottRB12373.109
Chad BumphisWR9283.1017
Dylan FavreQB1280.7212
Adrian MarcusFB273.506
Robert JohnsonWR263.007
Blaine ClausellOL05005
Michael CarrWR155.005
Brandon HeavensWR231.506
William ShumpertFB2-1-0.500
Baker SwedenburgP1-9-9.002

Receiving

19 players

PlayerRECYDSAVGTDLONG
Arceto ClarkDB3044214.7437
Chad BumphisWR2533913.6378
Chris SmithWR353309.4224
Malcolm JohnsonTE1120618.7337
Marcus GreenTE1118817.1150
Vick BallardRB201879.4118
Ricco SandersWR1516310.9122
Jameon LewisWR714320.4180
Brandon HeavensWR1011411.4125
Michael CarrWR79012.9040
LaDarius PerkinsRB13594.5220
Robert JohnsonWR44210.5020
Sam WilliamsWR3279.0017
Robert ElliottRB22010.0011
Nick GriffinRB188.008
Brandon HillTE133.003
Chris RelfQB133.003
Blaine ClausellOL100.000
Sylvester HemphillFB100.000

Interceptions

4 players

PlayerINTYDSAVGTD
Johnthan BanksDB5275.41
Nickoe WhitleyDB45012.50
Cameron LawrenceLB23718.50
Darius SlayDB17272.01

Kicking

2 players

PlayerFGPCTLONGXPPTS
Derek DePasqualePK12–1770.6%4236–3672
Brian EganPK0–10.0%03–33

Punting

1 player

PlayerNOYDSAVGTBIN 20LONG
Baker SwedenburgP71297041.80058

Kick returns

5 players

PlayerNOYDSAVGTDLONG
Jameon LewisWR2238617.5050
LaDarius PerkinsRB1636322.7068
Brandon HillTE3237.7010
Malcolm JohnsonTE177.007
Adrian MarcusFB100.000

Punt returns

4 players

PlayerNOYDSAVGTDLONG
Johnthan BanksDB251666.6165
Chad BumphisWR151338.9182
Jameon LewisWR4102.5017
Christian HolmesLB122.002

⚠ INT under Passing is thrown. Under Interceptions it is taken away — two different events, one abbreviation, which is why they are separate blocks rather than neighbouring columns. SACKS and TFL can be halves, because a shared one is credited to both players.