Mississippi State team stats
2011 season totals across 13 games, beside what opponents did.
General
| Mississippi State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:35:14 | 16:33 | 4:30:27 | 20:48 |
| Offensive plays | 862 | 66.3 | 969 | 74.5 |
| Total yards | 4,643 | 357.2 | 4,558 | 350.6 |
| Penalties–yards | 71–567 | — | 81–680 | — |
| First downs | 240 | 18.5 | 257 | 19.8 |
| Third down | 72–18638.7% | — | 77–21136.5% | — |
| Fourth down | 9–1850.0% | — | 13–2552.0% | — |
Passing
| Mississippi State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 198–34956.7% | — | 280–43364.7% | — |
| Passing yards | 2,542 | 195.5 | 2,727 | 209.8 |
| Yards per attempt | 7.3 | — | 6.3 | — |
| Passing TDs | 19 | — | 12 | — |
| Interceptions thrown | 12 | — | 13 | — |
Rushing
| Mississippi State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 513 | 39.5 | 536 | 41.2 |
| Rushing yards | 2,279 | 175.3 | 1,995 | 153.5 |
| Yards per carry | 4.4 | — | 3.7 | — |
| Rushing TDs | 19 | — | 15 | — |
Turnovers
| Mississippi State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 20 | 1.5 | 19 | 1.5 |
| Fumbles lost | 7 | — | 7 | — |
| Interceptions thrown | 12 | — | 13 | — |
Defense and takeaways
| Mississippi State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 13 | — | 12 | — |
| Interception yards | 186 | — | 103 | — |
| Interception TDs | 2 | — | 1 | — |
| Fumbles recovered | 7 | — | 7 | — |
Returns
| Mississippi State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 43 | — | 56 | — |
| Kick return yards | 779 | — | 1,120 | — |
| Yards per kick return | 18.1 | — | 20.0 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 45 | — | 44 | — |
| Punt return yards | 311 | — | 119 | — |
| Yards per punt return | 6.9 | — | 2.7 | — |
| Punt return TDs | 2 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.