Missouri team stats
2006 season totals across 13 games, beside what opponents did.
General
| Missouri | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:46:47 | 17:27 | 4:13:27 | 19:30 |
| Offensive plays | 922 | 70.9 | 865 | 66.5 |
| Total yards | 5,533 | 425.6 | 4,163 | 320.2 |
| Penalties–yards | 59–480 | — | 65–562 | — |
| First downs | 291 | 22.4 | 246 | 18.9 |
| Third down | 92–19048.4% | — | 67–16740.1% | — |
| Fourth down | 9–1752.9% | — | 8–2040.0% | — |
Passing
| Missouri | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 291–46562.6% | — | 231–40057.8% | — |
| Passing yards | 3,750 | 288.5 | 2,590 | 199.2 |
| Yards per attempt | 8.1 | — | 6.5 | — |
| Passing TDs | 29 | — | 19 | — |
| Interceptions thrown | 11 | — | 10 | — |
Rushing
| Missouri | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 457 | 35.2 | 465 | 35.8 |
| Rushing yards | 1,943 | 149.5 | 1,749 | 134.5 |
| Yards per carry | 4.3 | — | 3.8 | — |
| Rushing TDs | 16 | — | 11 | — |
Turnovers
| Missouri | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 28 | 2.2 | 34 | 2.6 |
| Fumbles lost | 17 | — | 21 | — |
| Interceptions thrown | 11 | — | 10 | — |
Defense and takeaways
| Missouri | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 11 | — | 13 | — |
| Interception yards | 187 | — | 68 | — |
| Interception TDs | 2 | — | 1 | — |
| Fumbles recovered | 21 | — | 17 | — |
Returns
| Missouri | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Punt returns | 34 | — | 23 | — |
| Punt return yards | 187 | — | 188 | — |
| Yards per punt return | 5.5 | — | 8.2 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.