Navy game log
2003: every game, then every offensive snap for both sides.
Game log
Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.
Success by play
Each square is one snap, in order. Top row: Navy on offense. Bottom row: the opponent on offense, which is Navy's defense in the mirror.
Down
Play
Min to go
Player
Season, current filters:Navy offense 44% (125 of 283)Opponent offense / Navy defense 54% (145 of 267)
SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
Success rate by player
PlayerSuccess · snaps
No player qualifies under these filters.
at #25 TCU
3–17 L · 67 plays to 62Navy offense 24% (16/67)TCU offense 42% (26/62)
Navy offense
24%
16 of 67 plays
Play #
TCU offenseNavy defense
42%
26 of 62 plays
at Rutgers
27–48 L · 68 plays to 73Navy offense 50% (34/68)Rutgers offense 58% (42/73)
Navy offense
50%
34 of 68 plays
Play #
Rutgers offenseNavy defense
58%
42 of 73 plays
at Vanderbilt
37–27 W · 82 plays to 61Navy offense 55% (45/82)Vanderbilt offense 52% (32/61)
Navy offense
55%
45 of 82 plays
Play #
Vanderbilt offenseNavy defense
52%
32 of 61 plays
vs Texas Tech
14–38 L · 66 plays to 71Navy offense 45% (30/66)Texas Tech offense 63% (45/71)
Navy offense
45%
30 of 66 plays
Play #
Texas Tech offenseNavy defense
63%
45 of 71 plays