NC State team stats
2012 season totals across 13 games, beside what opponents did.
General
| NC State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:36:04 | 30:28 | 6:22:13 | 29:24 |
| Offensive plays | 1,040 | 80.0 | 949 | 73.0 |
| Total yards | 5,475 | 421.2 | 5,261 | 404.7 |
| Penalties–yards | 87–656 | — | 67–524 | — |
| First downs | 283 | 21.8 | 249 | 19.2 |
| Third down | 95–23041.3% | — | 53–19826.8% | — |
| Fourth down | 14–2751.9% | — | 10–2147.6% | — |
Passing
| NC State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 330–56958.0% | — | 264–45558.0% | — |
| Passing yards | 4,031 | 310.1 | 3,249 | 249.9 |
| Yards per attempt | 7.1 | — | 7.1 | — |
| Passing TDs | 31 | — | 20 | — |
| Interceptions thrown | 16 | — | 17 | — |
Rushing
| NC State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 471 | 36.2 | 494 | 38.0 |
| Rushing yards | 1,444 | 111.1 | 2,012 | 154.8 |
| Yards per carry | 3.1 | — | 4.1 | — |
| Rushing TDs | 12 | — | 20 | — |
Turnovers
| NC State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 33 | 2.5 | 24 | 1.8 |
| Fumbles lost | 16 | — | 8 | — |
| Interceptions thrown | 16 | — | 17 | — |
Defense and takeaways
| NC State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 17 | — | 16 | — |
| Interception yards | 192 | — | 211 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 8 | — | 16 | — |
Returns
| NC State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 53 | — | 32 | — |
| Kick return yards | 1,219 | — | 644 | — |
| Yards per kick return | 23.0 | — | 20.1 | — |
| Kick return TDs | 2 | — | 0 | — |
| Punt returns | 36 | — | 13 | — |
| Punt return yards | 316 | — | 113 | — |
| Yards per punt return | 8.8 | — | 8.7 | — |
| Punt return TDs | 1 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.