NC State team stats
2014 season totals across 13 games, beside what opponents did.
General
| NC State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:29:10 | 29:56 | 6:49:43 | 31:31 |
| Offensive plays | 889 | 68.4 | 926 | 71.2 |
| Total yards | 5,311 | 408.5 | 4,850 | 373.1 |
| Penalties–yards | 63–558 | — | 67–590 | — |
| First downs | 282 | 21.7 | 269 | 20.7 |
| Third down | 81–17745.8% | — | 96–19848.5% | — |
| Fourth down | 5–1050.0% | — | 9–1560.0% | — |
Passing
| NC State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 224–38158.8% | — | 226–40555.8% | — |
| Passing yards | 2,652 | 204.0 | 2,661 | 204.7 |
| Yards per attempt | 7.0 | — | 6.6 | — |
| Passing TDs | 24 | — | 19 | — |
| Interceptions thrown | 10 | — | 6 | — |
Rushing
| NC State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 508 | 39.1 | 521 | 40.1 |
| Rushing yards | 2,659 | 204.5 | 2,189 | 168.4 |
| Yards per carry | 5.2 | — | 4.2 | — |
| Rushing TDs | 26 | — | 21 | — |
Turnovers
| NC State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 15 | 1.2 | 20 | 1.5 |
| Fumbles lost | 9 | — | 10 | — |
| Interceptions thrown | 10 | — | 6 | — |
Defense and takeaways
| NC State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 6 | — | 10 | — |
| Interception yards | 159 | — | 204 | — |
| Interception TDs | 1 | — | 2 | — |
| Fumbles recovered | 10 | — | 9 | — |
Returns
| NC State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 37 | — | 24 | — |
| Kick return yards | 650 | — | 452 | — |
| Yards per kick return | 17.6 | — | 18.8 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 15 | — | 28 | — |
| Punt return yards | 66 | — | 217 | — |
| Yards per punt return | 4.4 | — | 7.8 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.