Nevada team stats
2026 season totals across 4 games, beside what opponents did.
Season
General
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 1:44:13 | 26:03 | 2:15:47 | 33:57 |
| Offensive plays | 254 | 63.5 | 295 | 73.8 |
| Total yards | 1,509 | 377.3 | 1,482 | 370.5 |
| Penalties–yards | 24–221 | — | 37–348 | — |
| First downs | 77 | 19.3 | 87 | 21.8 |
| Third down | 19–5137.3% | — | 23–6336.5% | — |
| Fourth down | 5–1050.0% | — | 8–988.9% | — |
Passing
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 61–10856.5% | — | 60–10557.1% | — |
| Passing yards | 739 | 184.8 | 647 | 161.8 |
| Yards per attempt | 6.8 | — | 6.2 | — |
| Passing TDs | 3 | — | 4 | — |
| Interceptions thrown | 1 | — | 5 | — |
Rushing
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 146 | 36.5 | 190 | 47.5 |
| Rushing yards | 770 | 192.5 | 835 | 208.8 |
| Yards per carry | 5.3 | — | 4.4 | — |
| Rushing TDs | 10 | — | 7 | — |
Turnovers
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 8 | 2.0 | 3 | 0.8 |
| Fumbles lost | 3 | — | 2 | — |
| Interceptions thrown | 1 | — | 5 | — |
Defense and takeaways
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 8.0 | — | 5.0 | — |
| Tackles for loss | 16.0 | — | 15.0 | — |
| Interceptions | 5 | — | 1 | — |
| Interception yards | 0 | — | 15 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 2 | — | 3 | — |
Returns
| Nevada | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 7 | — | 6 | — |
| Kick return yards | 162 | — | 85 | — |
| Yards per kick return | 23.1 | — | 14.2 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 8 | — | 2 | — |
| Punt return yards | 117 | — | 4 | — |
| Yards per punt return | 14.6 | — | 2.0 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.