New Mexico State team stats
2006 season totals across 12 games, beside what opponents did.
General
| New Mexico State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:46:26 | 18:52 | 3:24:05 | 17:00 |
| Offensive plays | 930 | 77.5 | 746 | 62.2 |
| Total yards | 5,702 | 475.2 | 4,673 | 389.4 |
| Penalties–yards | 87–794 | — | 70–641 | — |
| First downs | 295 | 24.6 | 206 | 17.2 |
| Third down | 73–17541.7% | — | 32–10630.2% | — |
| Fourth down | 26–4459.1% | — | 11–2152.4% | — |
Passing
| New Mexico State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 421–60769.4% | — | 195–33258.7% | — |
| Passing yards | 5,003 | 416.9 | 2,829 | 235.8 |
| Yards per attempt | 8.2 | — | 8.5 | — |
| Passing TDs | 34 | — | 28 | — |
| Interceptions thrown | 13 | — | 11 | — |
Rushing
| New Mexico State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 323 | 26.9 | 414 | 34.5 |
| Rushing yards | 910 | 75.8 | 1,871 | 155.9 |
| Yards per carry | 2.8 | — | 4.5 | — |
| Rushing TDs | 16 | — | 18 | — |
Turnovers
| New Mexico State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 37 | 3.1 | 24 | 2.0 |
| Fumbles lost | 25 | — | 10 | — |
| Interceptions thrown | 13 | — | 11 | — |
Defense and takeaways
| New Mexico State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 12 | — | 14 | — |
| Interception yards | 223 | — | 179 | — |
| Interception TDs | 2 | — | 0 | — |
| Fumbles recovered | 10 | — | 25 | — |
Returns
| New Mexico State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | — | — | 7 | — |
| Kick return yards | — | — | 120 | — |
| Yards per kick return | — | — | 17.1 | — |
| Kick return TDs | — | — | 0 | — |
| Punt returns | 23 | — | 14 | — |
| Punt return yards | 92 | — | 55 | — |
| Yards per punt return | 4.0 | — | 3.9 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.