New Mexico team stats
2009 season totals across 12 games, beside what opponents did.
General
| New Mexico | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:25:10 | 17:06 | 3:53:02 | 19:25 |
| Offensive plays | 831 | 69.3 | 873 | 72.8 |
| Total yards | 3,784 | 315.3 | 5,024 | 418.7 |
| Penalties–yards | 78–701 | — | 75–726 | — |
| First downs | 217 | 18.1 | 270 | 22.5 |
| Third down | 56–18630.1% | — | 83–17348.0% | — |
| Fourth down | 17–3253.1% | — | 7–1450.0% | — |
Passing
| New Mexico | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 268–47057.0% | — | 229–36462.9% | — |
| Passing yards | 2,839 | 236.6 | 3,228 | 269.0 |
| Yards per attempt | 6.0 | — | 8.9 | — |
| Passing TDs | 13 | — | 29 | — |
| Interceptions thrown | 7 | — | 15 | — |
Rushing
| New Mexico | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 361 | 30.1 | 509 | 42.4 |
| Rushing yards | 1,203 | 100.3 | 1,980 | 165.0 |
| Yards per carry | 3.3 | — | 3.9 | — |
| Rushing TDs | 8 | — | 23 | — |
Turnovers
| New Mexico | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 26 | 2.2 | 20 | 1.7 |
| Fumbles lost | 11 | — | 13 | — |
| Interceptions thrown | 7 | — | 15 | — |
Defense and takeaways
| New Mexico | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 15 | — | 7 | — |
| Interception yards | 31 | — | 225 | — |
| Interception TDs | 1 | — | 4 | — |
| Fumbles recovered | 13 | — | 11 | — |
Returns
| New Mexico | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 54 | — | 45 | — |
| Kick return yards | 1,035 | — | 1,023 | — |
| Yards per kick return | 19.2 | — | 22.7 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 27 | — | 42 | — |
| Punt return yards | 68 | — | 354 | — |
| Yards per punt return | 2.5 | — | 8.4 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.