Rice team stats
2022 season totals across 13 games, beside what opponents did.
General
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 7:06:37 | 32:49 | 5:51:39 | 27:03 |
| Offensive plays | 863 | 66.4 | 780 | 60.0 |
| Total yards | 4,865 | 374.2 | 5,075 | 390.4 |
| Penalties–yards | 79–698 | — | 83–756 | — |
| First downs | 261 | 20.1 | 244 | 18.8 |
| Third down | 72–17341.6% | — | 64–15740.8% | — |
| Fourth down | 12–2744.4% | — | 9–1850.0% | — |
Passing
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 233–40357.8% | — | 210–34461.0% | — |
| Passing yards | 3,027 | 232.8 | 2,712 | 208.6 |
| Yards per attempt | 7.5 | — | 7.9 | — |
| Passing TDs | 23 | — | 29 | — |
| Interceptions thrown | 8 | — | 20 | — |
Rushing
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 460 | 35.4 | 436 | 33.5 |
| Rushing yards | 1,838 | 141.4 | 2,363 | 181.8 |
| Yards per carry | 4.0 | — | 5.4 | — |
| Rushing TDs | 17 | — | 21 | — |
Turnovers
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 32 | 2.5 | 18 | 1.4 |
| Fumbles lost | 12 | — | 10 | — |
| Interceptions thrown | 8 | — | 20 | — |
Defense and takeaways
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 20.0 | — | 30.0 | — |
| Tackles for loss | 53.0 | — | 67.0 | — |
| Interceptions | 20 | — | 8 | — |
| Interception yards | 154 | — | 271 | — |
| Interception TDs | 1 | — | 4 | — |
| Fumbles recovered | 11 | — | 20 | — |
Returns
| Rice | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 26 | — | 26 | — |
| Kick return yards | 440 | — | 620 | — |
| Yards per kick return | 16.9 | — | 23.8 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 18 | — | 19 | — |
| Punt return yards | 161 | — | 179 | — |
| Yards per punt return | 8.9 | — | 9.4 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.