SMU team stats
2023 season totals across 14 games, beside what opponents did.
General
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 7:01:31 | 30:07 | 6:58:29 | 29:54 |
| Offensive plays | 1,021 | 72.9 | 927 | 66.2 |
| Total yards | 6,369 | 454.9 | 4,258 | 304.1 |
| Penalties–yards | 64–563 | — | 95–897 | — |
| First downs | 329 | 23.5 | 234 | 16.7 |
| Third down | 84–19642.9% | — | 57–20328.1% | — |
| Fourth down | 17–2958.6% | — | 21–3855.3% | — |
Passing
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 274–46558.9% | — | 247–42857.7% | — |
| Passing yards | 3,897 | 278.4 | 2,551 | 182.2 |
| Yards per attempt | 8.4 | — | 6.0 | — |
| Passing TDs | 33 | — | 17 | — |
| Interceptions thrown | 12 | — | 8 | — |
Rushing
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 556 | 39.7 | 499 | 35.6 |
| Rushing yards | 2,472 | 176.6 | 1,707 | 121.9 |
| Yards per carry | 4.4 | — | 3.4 | — |
| Rushing TDs | 29 | — | 14 | — |
Turnovers
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 14 | 1.0 | 16 | 1.1 |
| Fumbles lost | 6 | — | 4 | — |
| Interceptions thrown | 12 | — | 8 | — |
Defense and takeaways
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 45.0 | — | 15.0 | — |
| Tackles for loss | 96.0 | — | 49.0 | — |
| Interceptions | 8 | — | 12 | — |
| Interception yards | 172 | — | 58 | — |
| Interception TDs | 4 | — | 0 | — |
| Fumbles recovered | 5 | — | 6 | — |
Returns
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 25 | — | 33 | — |
| Kick return yards | 449 | — | 657 | — |
| Yards per kick return | 18.0 | — | 19.9 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 27 | — | 20 | — |
| Punt return yards | 265 | — | 190 | — |
| Yards per punt return | 9.8 | — | 9.5 | — |
| Punt return TDs | 1 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.