SMU team stats
2025 season totals across 13 games, beside what opponents did.
General
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 5:49:25 | 26:53 | 7:10:35 | 33:07 |
| Offensive plays | 860 | 66.2 | 977 | 75.2 |
| Total yards | 5,421 | 417.0 | 5,138 | 395.2 |
| Penalties–yards | 91–921 | — | 92–796 | — |
| First downs | 269 | 20.7 | 282 | 21.7 |
| Third down | 69–16940.8% | — | 75–20836.1% | — |
| Fourth down | 8–1266.7% | — | 21–3953.8% | — |
Passing
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 305–46066.3% | — | 318–52260.9% | — |
| Passing yards | 3,680 | 283.1 | 3,681 | 283.2 |
| Yards per attempt | 8.0 | — | 7.1 | — |
| Passing TDs | 26 | — | 26 | — |
| Interceptions thrown | 18 | — | 13 | — |
Rushing
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 400 | 30.8 | 455 | 35.0 |
| Rushing yards | 1,741 | 133.9 | 1,457 | 112.1 |
| Yards per carry | 4.4 | — | 3.2 | — |
| Rushing TDs | 25 | — | 5 | — |
Turnovers
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 19 | 1.5 | 28 | 2.2 |
| Fumbles lost | 6 | — | 10 | — |
| Interceptions thrown | 18 | — | 13 | — |
Defense and takeaways
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 36.0 | — | 19.0 | — |
| Tackles for loss | 82.0 | — | 72.0 | — |
| Interceptions | 13 | — | 18 | — |
| Interception yards | 287 | — | 83 | — |
| Interception TDs | 3 | — | 0 | — |
| Fumbles recovered | 10 | — | 6 | — |
Returns
| SMU | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 17 | — | 35 | — |
| Kick return yards | 314 | — | 646 | — |
| Yards per kick return | 18.5 | — | 18.5 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 17 | — | 17 | — |
| Punt return yards | 168 | — | 60 | — |
| Yards per punt return | 9.9 | — | 3.5 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.