THIRD AND DATA

South Carolina State game log

2013: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Aug 31vs Coastal Carolina20–27 L—————————————
Sep 7at #8 Clemson13–52 L———————————25%55%
Sep 14vs Alabama A&M32–0 W—————————————
Sep 21vs Benedict59–6 W—————————————
Sep 28vs Hampton30–6 W—————————————
Oct 5vs North Carolina A&T29–24 W—————————————
Oct 10at North Carolina Central44–3 W—————————————
Oct 26at Bethune-Cookman3–14 L—————————————
Nov 2at Savannah State45–9 W—————————————
Nov 9vs Florida A&M25–21 W—————————————
Nov 14vs Morgan State38–3 W—————————————
Nov 23at Norfolk State17–3 W—————————————
Nov 30vs Furman20–30 L—————————————
Season13 games9–4—————–—–———————25%55%

Success by play

Each square is one snap, in order. Top row: SC State on offense. Bottom row: the opponent on offense, which is SC State's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:SC State offense 25% (16 of 64)Opponent offense / SC State defense 55% (50 of 91)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
SC State offenseOpponent offense (SC State defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at #8 Clemson

13–52 L · 64 plays to 91
SC State offense 25% (16/64)Clemson offense 55% (50/91)