THIRD AND DATA

South Carolina State game log

2014: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Aug 30vs Benedict63–0 W—————————————
Sep 6at #15 Clemson7–73 L53440.828–712–25–3752–150–115–3026:0411%55%
Sep 13at Coastal Carolina3–30 L—————————————
Sep 20vs Furman17–7 W—————————————
Sep 27at Hampton17–10 W—————————————
Oct 4vs North Carolina A&T13–0 W—————————————
Oct 11vs North Carolina Central35–48 L—————————————
Oct 25vs Bethune-Cookman20–14 W—————————————
Nov 1vs Savannah State59–7 W—————————————
Nov 8at Florida A&M34–17 W—————————————
Nov 15at Morgan State21–24 L—————————————
Nov 22vs Norfolk State30–20 W—————————————
Season12 games8–453440.828–712–25–3752–150–115–3026:0411%55%

Success by play

Each square is one snap, in order. Top row: SC State on offense. Bottom row: the opponent on offense, which is SC State's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:SC State offense 11% (6 of 53)Opponent offense / SC State defense 55% (51 of 93)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
SC State offenseOpponent offense (SC State defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at #15 Clemson

7–73 L · 53 plays to 93
SC State offense 11% (6/53)Clemson offense 55% (51/93)