Temple team stats
2019 season totals across 13 games, beside what opponents did.
General
| Temple | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:20:07 | 29:14 | 6:37:25 | 30:34 |
| Offensive plays | 951 | 73.2 | 996 | 76.6 |
| Total yards | 5,096 | 392.0 | 4,912 | 377.8 |
| Penalties–yards | 92–801 | — | 69–596 | — |
| First downs | 263 | 20.2 | 281 | 21.6 |
| Third down | 76–20137.8% | — | 80–21137.9% | — |
| Fourth down | 15–3641.7% | — | 18–3650.0% | — |
Passing
| Temple | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 282–47259.7% | — | 242–45553.2% | — |
| Passing yards | 3,312 | 254.8 | 2,846 | 218.9 |
| Yards per attempt | 7.0 | — | 6.3 | — |
| Passing TDs | 25 | — | 21 | — |
| Interceptions thrown | 8 | — | 13 | — |
Rushing
| Temple | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 479 | 36.8 | 541 | 41.6 |
| Rushing yards | 1,784 | 137.2 | 2,066 | 158.9 |
| Yards per carry | 3.7 | — | 3.8 | — |
| Rushing TDs | 16 | — | 19 | — |
Turnovers
| Temple | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 20 | 1.5 | 20 | 1.5 |
| Fumbles lost | 7 | — | 12 | — |
| Interceptions thrown | 8 | — | 13 | — |
Defense and takeaways
| Temple | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 48.0 | — | 30.0 | — |
| Tackles for loss | 116.0 | — | 80.0 | — |
| Interceptions | 13 | — | 8 | — |
| Interception yards | 110 | — | 104 | — |
| Interception TDs | 1 | — | 3 | — |
| Fumbles recovered | 19 | — | 14 | — |
Returns
| Temple | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 40 | — | 19 | — |
| Kick return yards | 781 | — | 352 | — |
| Yards per kick return | 19.5 | — | 18.5 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 13 | — | 14 | — |
| Punt return yards | 68 | — | 105 | — |
| Yards per punt return | 5.2 | — | 7.5 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.