Texas A&M team stats
2004 season totals across 12 games, beside what opponents did.
General
| Texas A&M | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:21:25 | 16:47 | 3:57:57 | 19:50 |
| Offensive plays | 812 | 67.7 | 925 | 77.1 |
| Total yards | 5,141 | 428.4 | 4,641 | 386.8 |
| Penalties–yards | 0–0 | — | 0–0 | — |
| First downs | 242 | 20.2 | 271 | 22.6 |
| Third down | 60–16636.1% | — | 82–19841.4% | — |
| Fourth down | 6–1931.6% | — | 9–1947.4% | — |
Passing
| Texas A&M | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 223–37859.0% | — | 262–44459.0% | — |
| Passing yards | 3,282 | 273.5 | 3,123 | 260.3 |
| Yards per attempt | 8.7 | — | 7.0 | — |
| Passing TDs | 18 | — | 24 | — |
| Interceptions thrown | 12 | — | 4 | — |
Rushing
| Texas A&M | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 434 | 36.2 | 481 | 40.1 |
| Rushing yards | 2,007 | 167.3 | 1,710 | 142.5 |
| Yards per carry | 4.6 | — | 3.6 | — |
| Rushing TDs | 24 | — | 13 | — |
Turnovers
| Texas A&M | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 13 | 1.1 | 23 | 1.9 |
| Fumbles lost | 9 | — | 10 | — |
| Interceptions thrown | 12 | — | 4 | — |
Defense and takeaways
| Texas A&M | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 4 | — | 13 | — |
| Interception yards | 111 | — | 80 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 10 | — | 9 | — |
Returns
| Texas A&M | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Punt returns | 30 | — | 47 | — |
| Punt return yards | 135 | — | 231 | — |
| Yards per punt return | 4.5 | — | 4.9 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.