THIRD AND DATA

The Citadel game log

2001: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Sep 1at Georgia Tech7–35 L———————————29%51%
Season1 games0–1—————–—–———————29%51%

Success by play

Each square is one snap, in order. Top row: The Citadel on offense. Bottom row: the opponent on offense, which is The Citadel's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:The Citadel offense 29% (15 of 51)Opponent offense / The Citadel defense 51% (31 of 61)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%Georgia Tech: opponent offense 51% of 61Georgia Tech: The Citadel offense 29% of 51
The Citadel offenseOpponent offense (The Citadel defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Georgia Tech

7–35 L · 51 plays to 61
The Citadel offense 29% (15/51)Georgia Tech offense 51% (31/61)