THIRD AND DATA

The Citadel game log

2011: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Sep 3vs Jacksonville31–9 W—————————————
Sep 10vs Furman6–16 L—————————————
Sep 24at Elon15–18 L—————————————
Oct 1at Chattanooga28–27 W—————————————
Oct 8vs Wofford14–43 L—————————————
Oct 15vs App State42–49 L—————————————
Oct 22at Western Carolina35–7 W—————————————
Oct 29vs VMI41–14 W—————————————
Nov 5at Georgia Southern12–14 L—————————————
Nov 12vs Samford14–19 L—————————————
Nov 19at #9 South Carolina20–41 L———————————56%61%
Season11 games4–7—————–—–———————56%61%

Success by play

Each square is one snap, in order. Top row: The Citadel on offense. Bottom row: the opponent on offense, which is The Citadel's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:The Citadel offense 56% (32 of 57)Opponent offense / The Citadel defense 61% (33 of 54)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%#9 South Carolina: opponent offense 61% of 54#9 South Carolina: The Citadel offense 56% of 57
The Citadel offenseOpponent offense (The Citadel defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at #9 South Carolina

20–41 L · 57 plays to 54
The Citadel offense 56% (32/57)South Carolina offense 61% (33/54)