THIRD AND DATA

The Citadel game log

2017: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Sep 2vs Newberry31–14 W—————————————
Sep 9at Presbyterian48–7 W—————————————
Sep 16at East Tennessee State31–25 W—————————————
Sep 30at Samford14–35 L—————————————
Oct 7vs Mercer14–24 L—————————————
Oct 14vs Wofford16–20 L—————————————
Oct 21at Chattanooga20–14 W—————————————
Oct 28vs VMI21–3 W—————————————
Nov 4vs Western Carolina19–31 L—————————————
Nov 11at Furman20–56 L—————————————
Nov 18at #4 Clemson3–61 L622163.554–1551–8–6194–170–225–4136:2921%49%
Season11 games5–6622163.554–1551–8–6194–170–225–4136:2921%49%

Success by play

Each square is one snap, in order. Top row: The Citadel on offense. Bottom row: the opponent on offense, which is The Citadel's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:The Citadel offense 21% (13 of 62)Opponent offense / The Citadel defense 49% (33 of 67)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%#4 Clemson: opponent offense 49% of 67#4 Clemson: The Citadel offense 21% of 62
The Citadel offenseOpponent offense (The Citadel defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at #4 Clemson

3–61 L · 62 plays to 67
The Citadel offense 21% (13/62)Clemson offense 49% (33/67)