Troy team stats
2026 season totals across 4 games, beside what opponents did.
Season
General
| Troy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 2:13:43 | 33:26 | 1:46:15 | 26:34 |
| Offensive plays | 286 | 71.5 | 234 | 58.5 |
| Total yards | 1,487 | 371.8 | 1,237 | 309.3 |
| Penalties–yards | 31–310 | — | 32–260 | — |
| First downs | 81 | 20.3 | 69 | 17.3 |
| Third down | 20–5933.9% | — | 16–5032.0% | — |
| Fourth down | 4–944.4% | — | 1–425.0% | — |
Passing
| Troy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 69–13451.5% | — | 71–11760.7% | — |
| Passing yards | 822 | 205.5 | 773 | 193.3 |
| Yards per attempt | 6.1 | — | 6.6 | — |
| Passing TDs | 7 | — | 7 | — |
| Interceptions thrown | 2 | — | 4 | — |
Rushing
| Troy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 152 | 38.0 | 117 | 29.3 |
| Rushing yards | 665 | 166.3 | 464 | 116.0 |
| Yards per carry | 4.4 | — | 4.0 | — |
| Rushing TDs | 3 | — | 3 | — |
Turnovers
| Troy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 5 | 1.3 | 4 | 1.0 |
| Fumbles lost | 1 | — | 2 | — |
| Interceptions thrown | 2 | — | 4 | — |
Defense and takeaways
| Troy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 8.0 | — | 8.0 | — |
| Tackles for loss | 27.0 | — | 21.0 | — |
| Interceptions | 4 | — | 2 | — |
| Interception yards | 19 | — | 118 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 2 | — | 1 | — |
Returns
| Troy | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 6 | — | 9 | — |
| Kick return yards | 120 | — | 124 | — |
| Yards per kick return | 20.0 | — | 13.8 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 3 | — | 7 | — |
| Punt return yards | 5 | — | 88 | — |
| Yards per punt return | 1.7 | — | 12.6 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.