UCLA team stats
2026 season totals across 4 games, beside what opponents did.
Season
General
| UCLA | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 2:07:50 | 31:58 | 1:52:10 | 28:03 |
| Offensive plays | 263 | 65.8 | 271 | 67.8 |
| Total yards | 1,946 | 486.5 | 1,268 | 317.0 |
| Penalties–yards | 40–343 | — | 22–201 | — |
| First downs | 93 | 23.3 | 73 | 18.3 |
| Third down | 23–4650.0% | — | 17–5729.8% | — |
| Fourth down | 1–333.3% | — | 4–944.4% | — |
Passing
| UCLA | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 62–10161.4% | — | 71–13552.6% | — |
| Passing yards | 820 | 205.0 | 903 | 225.8 |
| Yards per attempt | 8.1 | — | 6.7 | — |
| Passing TDs | 4 | — | 6 | — |
| Interceptions thrown | 8 | — | 2 | — |
Rushing
| UCLA | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 162 | 40.5 | 136 | 34.0 |
| Rushing yards | 1,126 | 281.5 | 365 | 91.3 |
| Yards per carry | 7.0 | — | 2.7 | — |
| Rushing TDs | 18 | — | 3 | — |
Turnovers
| UCLA | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 4 | 1.0 | 12 | 3.0 |
| Fumbles lost | 2 | — | 4 | — |
| Interceptions thrown | 8 | — | 2 | — |
Defense and takeaways
| UCLA | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 8.0 | — | 6.0 | — |
| Tackles for loss | 22.0 | — | 10.0 | — |
| Interceptions | 2 | — | 8 | — |
| Interception yards | 183 | — | 2 | — |
| Interception TDs | 2 | — | 0 | — |
| Fumbles recovered | 4 | — | 2 | — |
Returns
| UCLA | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 6 | — | 6 | — |
| Kick return yards | 126 | — | 72 | — |
| Yards per kick return | 21.0 | — | 12.0 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 9 | — | 9 | — |
| Punt return yards | 110 | — | 57 | — |
| Yards per punt return | 12.2 | — | 6.3 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.