Utah State team stats
2013 season totals across 14 games, beside what opponents did.
General
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 7:16:17 | 31:10 | 6:49:50 | 29:16 |
| Offensive plays | 1,073 | 76.6 | 1,018 | 72.7 |
| Total yards | 5,761 | 411.5 | 4,632 | 330.9 |
| Penalties–yards | 84–782 | — | 79–701 | — |
| First downs | 310 | 22.1 | 258 | 18.4 |
| Third down | 105–23245.3% | — | 75–23132.5% | — |
| Fourth down | 8–1942.1% | — | 19–3357.6% | — |
Passing
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 297–48161.7% | — | 261–48354.0% | — |
| Passing yards | 3,268 | 233.4 | 3,138 | 224.1 |
| Yards per attempt | 6.8 | — | 6.5 | — |
| Passing TDs | 30 | — | 17 | — |
| Interceptions thrown | 17 | — | 10 | — |
Rushing
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 592 | 42.3 | 535 | 38.2 |
| Rushing yards | 2,493 | 178.1 | 1,494 | 106.7 |
| Yards per carry | 4.2 | — | 2.8 | — |
| Rushing TDs | 21 | — | 9 | — |
Turnovers
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 19 | 1.4 | 30 | 2.1 |
| Fumbles lost | 9 | — | 13 | — |
| Interceptions thrown | 17 | — | 10 | — |
Defense and takeaways
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 10 | — | 17 | — |
| Interception yards | 241 | — | 73 | — |
| Interception TDs | 2 | — | 1 | — |
| Fumbles recovered | 13 | — | 9 | — |
Returns
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 24 | — | 44 | — |
| Kick return yards | 539 | — | 791 | — |
| Yards per kick return | 22.5 | — | 18.0 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 38 | — | 13 | — |
| Punt return yards | 372 | — | 13 | — |
| Yards per punt return | 9.8 | — | 1.0 | — |
| Punt return TDs | 2 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.