Utah State team stats
2014 season totals across 14 games, beside what opponents did.
General
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:52:17 | 29:27 | 7:05:32 | 30:24 |
| Offensive plays | 901 | 64.4 | 1,047 | 74.8 |
| Total yards | 5,303 | 378.8 | 4,985 | 356.1 |
| Penalties–yards | 101–918 | — | 111–944 | — |
| First downs | 243 | 17.4 | 267 | 19.1 |
| Third down | 63–19133.0% | — | 83–23335.6% | — |
| Fourth down | 2–1315.4% | — | 13–2944.8% | — |
Passing
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 243–38962.5% | — | 264–48854.1% | — |
| Passing yards | 2,782 | 198.7 | 3,156 | 225.4 |
| Yards per attempt | 7.2 | — | 6.5 | — |
| Passing TDs | 20 | — | 16 | — |
| Interceptions thrown | 19 | — | 11 | — |
Rushing
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 512 | 36.6 | 559 | 39.9 |
| Rushing yards | 2,521 | 180.1 | 1,829 | 130.6 |
| Yards per carry | 4.9 | — | 3.3 | — |
| Rushing TDs | 22 | — | 16 | — |
Turnovers
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 21 | 1.5 | 30 | 2.1 |
| Fumbles lost | 10 | — | 11 | — |
| Interceptions thrown | 19 | — | 11 | — |
Defense and takeaways
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 11 | — | 19 | — |
| Interception yards | 298 | — | 215 | — |
| Interception TDs | 2 | — | 1 | — |
| Fumbles recovered | 11 | — | 10 | — |
Returns
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 32 | — | 42 | — |
| Kick return yards | 656 | — | 737 | — |
| Yards per kick return | 20.5 | — | 17.5 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 33 | — | 22 | — |
| Punt return yards | 296 | — | 76 | — |
| Yards per punt return | 9.0 | — | 3.5 | — |
| Punt return TDs | 2 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.