Utah State team stats
2015 season totals across 13 games, beside what opponents did.
General
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:13:50 | 28:45 | 6:46:10 | 31:15 |
| Offensive plays | 884 | 68.0 | 891 | 68.5 |
| Total yards | 4,818 | 370.6 | 4,322 | 332.5 |
| Penalties–yards | 83–766 | — | 78–658 | — |
| First downs | 252 | 19.4 | 229 | 17.6 |
| Third down | 66–18835.1% | — | 66–19633.7% | — |
| Fourth down | 11–2250.0% | — | 12–2548.0% | — |
Passing
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 229–40356.8% | — | 183–33954.0% | — |
| Passing yards | 2,672 | 205.5 | 2,347 | 180.5 |
| Yards per attempt | 6.6 | — | 6.9 | — |
| Passing TDs | 21 | — | 16 | — |
| Interceptions thrown | 10 | — | 10 | — |
Rushing
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 481 | 37.0 | 552 | 42.5 |
| Rushing yards | 2,146 | 165.1 | 1,975 | 151.9 |
| Yards per carry | 4.5 | — | 3.6 | — |
| Rushing TDs | 22 | — | 27 | — |
Turnovers
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 24 | 1.8 | 22 | 1.7 |
| Fumbles lost | 14 | — | 12 | — |
| Interceptions thrown | 10 | — | 10 | — |
Defense and takeaways
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 10 | — | 10 | — |
| Interception yards | 177 | — | 143 | — |
| Interception TDs | 1 | — | 1 | — |
| Fumbles recovered | 12 | — | 14 | — |
Returns
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 33 | — | 32 | — |
| Kick return yards | 846 | — | 658 | — |
| Yards per kick return | 25.6 | — | 20.6 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 47 | — | 18 | — |
| Punt return yards | 429 | — | 148 | — |
| Yards per punt return | 9.1 | — | 8.2 | — |
| Punt return TDs | 2 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.