Vanderbilt team stats
2008 season totals across 13 games, beside what opponents did.
General
| Vanderbilt | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:56:10 | 18:10 | 3:58:08 | 18:19 |
| Offensive plays | 790 | 60.8 | 853 | 65.6 |
| Total yards | 3,331 | 256.2 | 4,155 | 319.6 |
| Penalties–yards | 56–473 | — | 79–669 | — |
| First downs | 193 | 14.8 | 228 | 17.5 |
| Third down | 58–18431.5% | — | 66–18036.7% | — |
| Fourth down | 6–1250.0% | — | 8–1650.0% | — |
Passing
| Vanderbilt | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 157–31949.2% | — | 193–36253.3% | — |
| Passing yards | 1,781 | 137.0 | 2,471 | 190.1 |
| Yards per attempt | 5.6 | — | 6.8 | — |
| Passing TDs | 14 | — | 15 | — |
| Interceptions thrown | 20 | — | 12 | — |
Rushing
| Vanderbilt | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 471 | 36.2 | 491 | 37.8 |
| Rushing yards | 1,737 | 133.6 | 1,881 | 144.7 |
| Yards per carry | 3.7 | — | 3.8 | — |
| Rushing TDs | 13 | — | 13 | — |
Turnovers
| Vanderbilt | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 21 | 1.6 | 32 | 2.5 |
| Fumbles lost | 9 | — | 12 | — |
| Interceptions thrown | 20 | — | 12 | — |
Defense and takeaways
| Vanderbilt | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 12 | — | 20 | — |
| Interception yards | 272 | — | 146 | — |
| Interception TDs | 2 | — | 1 | — |
| Fumbles recovered | 12 | — | 9 | — |
Returns
| Vanderbilt | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Punt returns | 44 | — | 41 | — |
| Punt return yards | 323 | — | 143 | — |
| Yards per punt return | 7.3 | — | 3.5 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.