Virginia Tech team stats
2007 season totals across 14 games, beside what opponents did.
General
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:14:33 | 18:11 | 4:17:33 | 18:24 |
| Offensive plays | 939 | 67.1 | 960 | 68.6 |
| Total yards | 4,618 | 329.9 | 4,157 | 296.9 |
| Penalties–yards | 92–749 | — | 87–687 | — |
| First downs | 238 | 17.0 | 225 | 16.1 |
| Third down | 77–21336.2% | — | 65–22429.0% | — |
| Fourth down | 5–955.6% | — | 10–2540.0% | — |
Passing
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 219–37957.8% | — | 277–51853.5% | — |
| Passing yards | 3,061 | 218.6 | 3,168 | 226.3 |
| Yards per attempt | 8.1 | — | 6.1 | — |
| Passing TDs | 17 | — | 10 | — |
| Interceptions thrown | 22 | — | 10 | — |
Rushing
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 560 | 40.0 | 442 | 31.6 |
| Rushing yards | 1,862 | 133.0 | 1,213 | 86.6 |
| Yards per carry | 3.3 | — | 2.7 | — |
| Rushing TDs | 22 | — | 14 | — |
Turnovers
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 22 | 1.6 | 33 | 2.4 |
| Fumbles lost | 12 | — | 11 | — |
| Interceptions thrown | 22 | — | 10 | — |
Defense and takeaways
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 10 | — | 22 | — |
| Interception yards | 338 | — | 211 | — |
| Interception TDs | 5 | — | 2 | — |
| Fumbles recovered | 11 | — | 12 | — |
Returns
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | — | — | 5 | — |
| Kick return yards | — | — | 120 | — |
| Yards per kick return | — | — | 24.0 | — |
| Kick return TDs | — | — | 0 | — |
| Punt returns | 62 | — | 47 | — |
| Punt return yards | 661 | — | 209 | — |
| Yards per punt return | 10.7 | — | 4.4 | — |
| Punt return TDs | 3 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.