Virginia Tech team stats
2008 season totals across 14 games, beside what opponents did.
General
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:48:06 | 20:35 | 3:34:06 | 15:18 |
| Offensive plays | 936 | 66.9 | 794 | 56.7 |
| Total yards | 4,248 | 303.4 | 3,912 | 279.4 |
| Penalties–yards | 70–486 | — | 71–615 | — |
| First downs | 242 | 17.3 | 185 | 13.2 |
| Third down | 80–21137.9% | — | 50–15931.4% | — |
| Fourth down | 6–1637.5% | — | 4–1428.6% | — |
Passing
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 167–29157.4% | — | 181–34352.8% | — |
| Passing yards | 2,028 | 144.9 | 2,674 | 191.0 |
| Yards per attempt | 7.0 | — | 7.8 | — |
| Passing TDs | 6 | — | 12 | — |
| Interceptions thrown | 20 | — | 12 | — |
Rushing
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 645 | 46.1 | 451 | 32.2 |
| Rushing yards | 2,441 | 174.4 | 1,462 | 104.4 |
| Yards per carry | 3.8 | — | 3.2 | — |
| Rushing TDs | 23 | — | 12 | — |
Turnovers
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 20 | 1.4 | 36 | 2.6 |
| Fumbles lost | 8 | — | 16 | — |
| Interceptions thrown | 20 | — | 12 | — |
Defense and takeaways
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 12 | — | 20 | — |
| Interception yards | 335 | — | 76 | — |
| Interception TDs | 3 | — | 0 | — |
| Fumbles recovered | 16 | — | 8 | — |
Returns
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | — | — | 3 | — |
| Kick return yards | — | — | 44 | — |
| Yards per kick return | — | — | 14.7 | — |
| Kick return TDs | — | — | 0 | — |
| Punt returns | 42 | — | 35 | — |
| Punt return yards | 247 | — | 298 | — |
| Yards per punt return | 5.9 | — | 8.5 | — |
| Punt return TDs | 0 | — | 3 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.