Virginia Tech team stats
2012 season totals across 13 games, beside what opponents did.
General
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:32:28 | 30:11 | 6:39:48 | 30:45 |
| Offensive plays | 944 | 72.6 | 906 | 69.7 |
| Total yards | 4,898 | 376.8 | 4,326 | 332.8 |
| Penalties–yards | 78–663 | — | 91–710 | — |
| First downs | 250 | 19.2 | 232 | 17.8 |
| Third down | 81–21238.2% | — | 57–20228.2% | — |
| Fourth down | 7–2035.0% | — | 8–1844.4% | — |
Passing
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 224–43751.3% | — | 211–42150.1% | — |
| Passing yards | 3,002 | 230.9 | 2,588 | 199.1 |
| Yards per attempt | 6.9 | — | 6.1 | — |
| Passing TDs | 18 | — | 17 | — |
| Interceptions thrown | 13 | — | 17 | — |
Rushing
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 507 | 39.0 | 485 | 37.3 |
| Rushing yards | 1,896 | 145.8 | 1,738 | 133.7 |
| Yards per carry | 3.7 | — | 3.6 | — |
| Rushing TDs | 18 | — | 13 | — |
Turnovers
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 25 | 1.9 | 21 | 1.6 |
| Fumbles lost | 8 | — | 8 | — |
| Interceptions thrown | 13 | — | 17 | — |
Defense and takeaways
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 17 | — | 13 | — |
| Interception yards | 100 | — | 169 | — |
| Interception TDs | 0 | — | 2 | — |
| Fumbles recovered | 8 | — | 8 | — |
Returns
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 45 | — | 45 | — |
| Kick return yards | 1,082 | — | 1,045 | — |
| Yards per kick return | 24.0 | — | 23.2 | — |
| Kick return TDs | 1 | — | 1 | — |
| Punt returns | 36 | — | 37 | — |
| Punt return yards | 383 | — | 257 | — |
| Yards per punt return | 10.6 | — | 6.9 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.