THIRD AND DATA

VMI game log

2009: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Sep 5vs Robert Morris14–13 W—————————————
Sep 19at James Madison16–44 L—————————————
Sep 26vs Richmond28–38 L—————————————
Oct 3vs Gardner-Webb23–27 L—————————————
Oct 10at Coastal Carolina6–20 L—————————————
Oct 17vs Stony Brook20–27 L—————————————
Oct 24at Presbyterian31–20 W—————————————
Oct 31vs Charleston Southern21–31 L—————————————
Nov 7at Liberty14–54 L—————————————
Nov 14at Army17–22 L———————————30%43%
Nov 21vs Old Dominion35–42 L—————————————
Season11 games2–9—————–—–———————30%43%

Success by play

Each square is one snap, in order. Top row: VMI on offense. Bottom row: the opponent on offense, which is VMI's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:VMI offense 30% (19 of 63)Opponent offense / VMI defense 43% (26 of 61)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
VMI offenseOpponent offense (VMI defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Army

17–22 L · 63 plays to 61
VMI offense 30% (19/63)Army offense 43% (26/61)