THIRD AND DATA

VMI game log

2012: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Sep 1at Delaware State10–17 L—————————————
Sep 22at Navy3–41 L———————————31%54%
Nov 10vs The Citadel24–27 L—————————————
Season3 games0–3—————–—–———————31%54%

Success by play

Each square is one snap, in order. Top row: VMI on offense. Bottom row: the opponent on offense, which is VMI's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:VMI offense 31% (19 of 61)Opponent offense / VMI defense 54% (35 of 65)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%Navy: opponent offense 54% of 65Navy: VMI offense 31% of 61
VMI offenseOpponent offense (VMI defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Navy

3–41 L · 61 plays to 65
VMI offense 31% (19/61)Navy offense 54% (35/65)