THIRD AND DATA

VMI game log

2015: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Sep 3at Ball State36–48 L785477.029–10335–49–444228–193–428–4727:3340%49%
Sep 12vs Morehead State43–40 W—————————————
Sep 19at Richmond10–42 L—————————————
Sep 26at Furman21–24 L—————————————
Oct 3vs Bucknell22–28 L—————————————
Oct 10vs Samford13–49 L—————————————
Oct 17vs Chattanooga27–33 L—————————————
Oct 24at Mercer28–21 W—————————————
Oct 31vs Wofford20–41 L—————————————
Nov 7at The Citadel14–35 L—————————————
Nov 21vs Western Carolina20–24 L—————————————
Season11 games2–9785477.029–10335–49–444228–193–428–4727:3340%49%

Success by play

Each square is one snap, in order. Top row: VMI on offense. Bottom row: the opponent on offense, which is VMI's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:VMI offense 40% (31 of 78)Opponent offense / VMI defense 49% (47 of 95)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%Ball State: opponent offense 49% of 95Ball State: VMI offense 40% of 78
VMI offenseOpponent offense (VMI defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Ball State

36–48 L · 78 plays to 95
VMI offense 40% (31/78)Ball State offense 49% (47/95)