THIRD AND DATA

VMI game log

2018: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Sep 1at Toledo3–66 L722082.930–5725–42–151126–210–131–126:0225%52%
Sep 8at Wofford14–59 L—————————————
Sep 14vs East Tennessee State24–27 L—————————————
Sep 22at Western Carolina50–52 L—————————————
Sep 29vs Mercer38–48 L—————————————
Oct 13at Samford22–73 L—————————————
Oct 20vs The Citadel32–34 L—————————————
Oct 27at Chattanooga27–34 L—————————————
Nov 3vs Tusculum20–11 W—————————————
Nov 10vs Furman13–49 L—————————————
Nov 17at Old Dominion14–77 L682884.226–7218–42–216154–151–443–4022:3129%58%
Season11 games1–101404963.556–12943–84–3672710–361–574–4148:3327%55%

Success by play

Each square is one snap, in order. Top row: VMI on offense. Bottom row: the opponent on offense, which is VMI's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:VMI offense 27% (38 of 140)Opponent offense / VMI defense 55% (88 of 160)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%Toledo: opponent offense 52% of 77Toledo: VMI offense 25% of 72Old Dominion: opponent offense 58% of 83Old Dominion: VMI offense 29% of 68
VMI offenseOpponent offense (VMI defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Toledo

3–66 L · 72 plays to 77
VMI offense 25% (18/72)Toledo offense 52% (40/77)

at Old Dominion

14–77 L · 68 plays to 83
VMI offense 29% (20/68)Old Dominion offense 58% (48/83)