Washington State team stats
2011 season totals across 12 games, beside what opponents did.
General
| Washington State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:38:56 | 18:15 | 3:37:22 | 18:07 |
| Offensive plays | 884 | 73.7 | 787 | 65.6 |
| Total yards | 5,069 | 422.4 | 4,915 | 409.6 |
| Penalties–yards | 77–731 | — | 96–824 | — |
| First downs | 279 | 23.3 | 235 | 19.6 |
| Third down | 75–18041.7% | — | 70–16442.7% | — |
| Fourth down | 7–1936.8% | — | 5–1729.4% | — |
Passing
| Washington State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 297–49260.4% | — | 230–35864.2% | — |
| Passing yards | 4,104 | 342.0 | 3,131 | 260.9 |
| Yards per attempt | 8.3 | — | 8.7 | — |
| Passing TDs | 30 | — | 24 | — |
| Interceptions thrown | 8 | — | 12 | — |
Rushing
| Washington State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 392 | 32.7 | 429 | 35.8 |
| Rushing yards | 1,202 | 100.2 | 1,886 | 157.2 |
| Yards per carry | 3.1 | — | 4.4 | — |
| Rushing TDs | 13 | — | 19 | — |
Turnovers
| Washington State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 21 | 1.8 | 16 | 1.3 |
| Fumbles lost | 9 | — | 8 | — |
| Interceptions thrown | 8 | — | 12 | — |
Defense and takeaways
| Washington State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 12 | — | 8 | — |
| Interception yards | 173 | — | 170 | — |
| Interception TDs | 2 | — | 0 | — |
| Fumbles recovered | 8 | — | 9 | — |
Returns
| Washington State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 59 | — | 66 | — |
| Kick return yards | 1,348 | — | 1,563 | — |
| Yards per kick return | 22.8 | — | 23.7 | — |
| Kick return TDs | 0 | — | 4 | — |
| Punt returns | 31 | — | 33 | — |
| Punt return yards | 46 | — | 159 | — |
| Yards per punt return | 1.5 | — | 4.8 | — |
| Punt return TDs | 0 | — | 2 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.