Washington State team stats
2014 season totals across 12 games, beside what opponents did.
General
| Washington State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:14:07 | 31:11 | 5:41:09 | 28:26 |
| Offensive plays | 1,014 | 84.5 | 859 | 71.6 |
| Total yards | 6,210 | 517.5 | 5,307 | 442.3 |
| Penalties–yards | 94–812 | — | 95–839 | — |
| First downs | 326 | 27.2 | 256 | 21.3 |
| Third down | 78–18841.5% | — | 68–17339.3% | — |
| Fourth down | 18–4045.0% | — | 10–1855.6% | — |
Passing
| Washington State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 510–77166.1% | — | 276–42964.3% | — |
| Passing yards | 5,732 | 477.7 | 3,559 | 296.6 |
| Yards per attempt | 7.4 | — | 8.3 | — |
| Passing TDs | 45 | — | 33 | — |
| Interceptions thrown | 3 | — | 18 | — |
Rushing
| Washington State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 243 | 20.3 | 430 | 35.8 |
| Rushing yards | 478 | 39.8 | 1,748 | 145.7 |
| Yards per carry | 2.0 | — | 4.1 | — |
| Rushing TDs | 5 | — | 18 | — |
Turnovers
| Washington State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 25 | 2.1 | 8 | 0.7 |
| Fumbles lost | 7 | — | 5 | — |
| Interceptions thrown | 3 | — | 18 | — |
Defense and takeaways
| Washington State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 18 | — | 3 | — |
| Interception yards | 19 | — | 173 | — |
| Interception TDs | 0 | — | 2 | — |
| Fumbles recovered | 5 | — | 7 | — |
Returns
| Washington State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 50 | — | 53 | — |
| Kick return yards | 970 | — | 1,156 | — |
| Yards per kick return | 19.4 | — | 21.8 | — |
| Kick return TDs | 0 | — | 3 | — |
| Punt returns | 23 | — | 19 | — |
| Punt return yards | 165 | — | 329 | — |
| Yards per punt return | 7.2 | — | 17.3 | — |
| Punt return TDs | 0 | — | 3 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.