Washington team stats
2012 season totals across 13 games, beside what opponents did.
General
| Washington | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:57:40 | 32:08 | 6:21:30 | 29:21 |
| Offensive plays | 904 | 69.5 | 865 | 66.5 |
| Total yards | 4,618 | 355.2 | 4,646 | 357.4 |
| Penalties–yards | 108–969 | — | 77–667 | — |
| First downs | 248 | 19.1 | 239 | 18.4 |
| Third down | 67–18835.6% | — | 69–18637.1% | — |
| Fourth down | 10–2441.7% | — | 9–2339.1% | — |
Passing
| Washington | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 266–43860.7% | — | 217–39455.1% | — |
| Passing yards | 2,767 | 212.8 | 2,565 | 197.3 |
| Yards per attempt | 6.3 | — | 6.5 | — |
| Passing TDs | 19 | — | 17 | — |
| Interceptions thrown | 17 | — | 14 | — |
Rushing
| Washington | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 466 | 35.8 | 471 | 36.2 |
| Rushing yards | 1,851 | 142.4 | 2,081 | 160.1 |
| Yards per carry | 4.0 | — | 4.4 | — |
| Rushing TDs | 19 | — | 17 | — |
Turnovers
| Washington | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 28 | 2.2 | 33 | 2.5 |
| Fumbles lost | 14 | — | 16 | — |
| Interceptions thrown | 17 | — | 14 | — |
Defense and takeaways
| Washington | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 14 | — | 17 | — |
| Interception yards | 204 | — | 262 | — |
| Interception TDs | 1 | — | 2 | — |
| Fumbles recovered | 16 | — | 14 | — |
Returns
| Washington | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 43 | — | 50 | — |
| Kick return yards | 909 | — | 1,083 | — |
| Yards per kick return | 21.1 | — | 21.7 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 22 | — | 20 | — |
| Punt return yards | 135 | — | 128 | — |
| Yards per punt return | 6.1 | — | 6.4 | — |
| Punt return TDs | 0 | — | 2 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.