Clemson team stats
2006 season totals across 13 games, beside what opponents did.
General
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:30:57 | 16:14 | 3:57:57 | 18:18 |
| Offensive plays | 764 | 58.8 | 794 | 61.1 |
| Total yards | 4,783 | 367.9 | 3,429 | 263.8 |
| Penalties–yards | 53–451 | — | 67–541 | — |
| First downs | 222 | 17.1 | 200 | 15.4 |
| Third down | 64–15740.8% | — | 67–17837.6% | — |
| Fourth down | 6–1060.0% | — | 9–2045.0% | — |
Passing
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 186–31459.2% | — | 201–36055.8% | — |
| Passing yards | 2,387 | 183.6 | 2,395 | 184.2 |
| Yards per attempt | 7.6 | — | 6.7 | — |
| Passing TDs | 15 | — | 8 | — |
| Interceptions thrown | 11 | — | 11 | — |
Rushing
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 450 | 34.6 | 434 | 33.4 |
| Rushing yards | 2,495 | 191.9 | 1,229 | 94.5 |
| Yards per carry | 5.5 | — | 2.8 | — |
| Rushing TDs | 25 | — | 13 | — |
Turnovers
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 27 | 2.1 | 32 | 2.5 |
| Fumbles lost | 16 | — | 18 | — |
| Interceptions thrown | 11 | — | 11 | — |
Defense and takeaways
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 11 | — | 14 | — |
| Interception yards | 167 | — | 113 | — |
| Interception TDs | 1 | — | 1 | — |
| Fumbles recovered | 18 | — | 16 | — |
Returns
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Punt returns | 37 | — | 35 | — |
| Punt return yards | 181 | — | 136 | — |
| Yards per punt return | 4.9 | — | 3.9 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.