Clemson team stats
2008 season totals across 13 games, beside what opponents did.
General
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:50:45 | 17:45 | 4:01:50 | 18:36 |
| Offensive plays | 831 | 63.9 | 870 | 66.9 |
| Total yards | 4,282 | 329.4 | 3,899 | 299.9 |
| Penalties–yards | 72–618 | — | 85–684 | — |
| First downs | 235 | 18.1 | 208 | 16.0 |
| Third down | 50–16729.9% | — | 77–20637.4% | — |
| Fourth down | 8–2138.1% | — | 5–1241.7% | — |
Passing
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 248–40062.0% | — | 239–42756.0% | — |
| Passing yards | 3,044 | 234.2 | 2,306 | 177.4 |
| Yards per attempt | 7.6 | — | 5.4 | — |
| Passing TDs | 15 | — | 14 | — |
| Interceptions thrown | 19 | — | 16 | — |
Rushing
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 431 | 33.2 | 443 | 34.1 |
| Rushing yards | 1,450 | 111.5 | 1,656 | 127.4 |
| Yards per carry | 3.4 | — | 3.7 | — |
| Rushing TDs | 22 | — | 7 | — |
Turnovers
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 30 | 2.3 | 28 | 2.2 |
| Fumbles lost | 14 | — | 9 | — |
| Interceptions thrown | 19 | — | 16 | — |
Defense and takeaways
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 16 | — | 19 | — |
| Interception yards | 368 | — | 168 | — |
| Interception TDs | 1 | — | 3 | — |
| Fumbles recovered | 9 | — | 14 | — |
Returns
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | — | — | 17 | — |
| Kick return yards | — | — | 341 | — |
| Yards per kick return | — | — | 20.1 | — |
| Kick return TDs | — | — | 0 | — |
| Punt returns | 50 | — | 39 | — |
| Punt return yards | 298 | — | 226 | — |
| Yards per punt return | 6.0 | — | 5.8 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.