Clemson team stats
2009 season totals across 14 games, beside what opponents did.
General
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:01:06 | 17:13 | 4:34:15 | 19:35 |
| Offensive plays | 886 | 63.3 | 967 | 69.1 |
| Total yards | 5,073 | 362.4 | 4,400 | 314.3 |
| Penalties–yards | 69–629 | — | 80–622 | — |
| First downs | 245 | 17.5 | 247 | 17.6 |
| Third down | 74–19138.7% | — | 83–21339.0% | — |
| Fourth down | 4–1526.7% | — | 8–2138.1% | — |
Passing
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 220–39056.4% | — | 185–36151.2% | — |
| Passing yards | 2,839 | 202.8 | 2,509 | 179.2 |
| Yards per attempt | 7.3 | — | 7.0 | — |
| Passing TDs | 23 | — | 20 | — |
| Interceptions thrown | 21 | — | 13 | — |
Rushing
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 496 | 35.4 | 606 | 43.3 |
| Rushing yards | 2,385 | 170.4 | 2,121 | 151.5 |
| Yards per carry | 4.8 | — | 3.5 | — |
| Rushing TDs | 24 | — | 9 | — |
Turnovers
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 24 | 1.7 | 30 | 2.1 |
| Fumbles lost | 11 | — | 9 | — |
| Interceptions thrown | 21 | — | 13 | — |
Defense and takeaways
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 13 | — | 21 | — |
| Interception yards | 367 | — | 177 | — |
| Interception TDs | 1 | — | 1 | — |
| Fumbles recovered | 9 | — | 11 | — |
Returns
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 46 | — | 81 | — |
| Kick return yards | 1,094 | — | 1,622 | — |
| Yards per kick return | 23.8 | — | 20.0 | — |
| Kick return TDs | 4 | — | 0 | — |
| Punt returns | 42 | — | 44 | — |
| Punt return yards | 374 | — | 251 | — |
| Yards per punt return | 8.9 | — | 5.7 | — |
| Punt return TDs | 2 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.