Clemson team stats
2012 season totals across 13 games, beside what opponents did.
General
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:14:51 | 28:50 | 6:48:46 | 31:27 |
| Offensive plays | 1,062 | 81.7 | 913 | 70.2 |
| Total yards | 6,665 | 512.7 | 5,154 | 396.5 |
| Penalties–yards | 66–561 | — | 72–590 | — |
| First downs | 344 | 26.5 | 245 | 18.8 |
| Third down | 106–20651.5% | — | 69–20334.0% | — |
| Fourth down | 14–1877.8% | — | 11–2642.3% | — |
Passing
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 318–47467.1% | — | 248–42758.1% | — |
| Passing yards | 4,181 | 321.6 | 3,124 | 240.3 |
| Yards per attempt | 8.8 | — | 7.3 | — |
| Passing TDs | 40 | — | 23 | — |
| Interceptions thrown | 13 | — | 14 | — |
Rushing
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 588 | 45.2 | 486 | 37.4 |
| Rushing yards | 2,484 | 191.1 | 2,030 | 156.2 |
| Yards per carry | 4.2 | — | 4.2 | — |
| Rushing TDs | 26 | — | 16 | — |
Turnovers
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 21 | 1.6 | 22 | 1.7 |
| Fumbles lost | 7 | — | 9 | — |
| Interceptions thrown | 13 | — | 14 | — |
Defense and takeaways
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 14 | — | 13 | — |
| Interception yards | 136 | — | 142 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 9 | — | 7 | — |
Returns
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 35 | — | 47 | — |
| Kick return yards | 717 | — | 1,125 | — |
| Yards per kick return | 20.5 | — | 23.9 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 23 | — | 17 | — |
| Punt return yards | 99 | — | 118 | — |
| Yards per punt return | 4.3 | — | 6.9 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.